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How To Turn Off Vsync Sekiro

Sekiro: Shadows Dice Twice
Sekiro: Shadows Die Twice cover
Developers
FromSoftware
Publishers
Activision
Japan FromSoftware
Asia Cube Game
Release dates
Windows March 22, 2019
Reception
Metacritic 88
OpenCritic ninety
IGDB 90
Taxonomy
Monetization I-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-fourth dimension
Perspectives Tertiary-person
Controls Direct command
Genres Activeness
Fine art styles Realistic
Themes Japan, Fantasy

Sekiro: Shadows Die Twice on HowLongToBeat

Sekiro: Shadows Die Twice on IGDB

Sekiro: Shadows Die Twice guide on StrategyWiki

Sekiro: Shadows Die Twice on MobyGames

Sekiro: Shadows Die Twice on Wikipedia

Contents

  • 1 Availability
  • 2 Essential improvements
    • 2.1 Skip intro videos
    • two.2 Sekiro FPS Unlocker and more than
  • iii Game data
    • 3.1 Configuration file(s) location
    • iii.2 Save game information location
    • three.3 Save game cloud syncing
  • iv Video
    • 4.1 Ultra-widescreen
    • iv.2 Field of view (FOV)
  • 5 Input
    • v.one Controller support
      • v.ane.1 DualShock 4
  • 6 Audio
    • 6.1 Localizations
  • vii Network
    • 7.1 Multiplayer types
  • eight VR back up
  • 9 Issues stock-still
    • 9.1 Performance issues
    • 9.2 Run the game at screen refresh rate
  • 10 Other information
    • 10.1 API
    • 10.two Middleware
  • eleven System requirements
  • 12 Notes
  • thirteen References

Full general information

Activision back up page
Steam Community Discussions

Availability [edit]

Source DRM Notes Keys OS
Retail

Icon overlay.png

Contains only a download code.

Windows

Steam

Icon overlay.png

Windows

Gamesplanet logo.svg ( unavailable )

Icon overlay.png

Windows

Green Man Gaming ( unavailable )

Icon overlay.png

Windows

All versions require Steam DRM.

Essential improvements [edit]

Skip intro videos [edit]

Use Sekiro Modern Engine
  1. Extract the contents of the modernistic.
  2. Re-create dinput8.dll and modengine.ini to your Sekiro directory.

Sekiro FPS Unlocker and more [edit]

Boasts an FPS unlocker, custom resolutions, game and player speed tweaks, FOV modifications, borderless windowed mode, and more.
Works with multiple game versions.
Has to be run every time every bit this edits the values in RAM.

Game data [edit]

In-game game settings.

In-game game settings.

Configuration file(s) location [edit]

System Location
Windows %APPDATA%\Sekiro\GraphicsConfig.xml
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/814380/pfx/ [Note 1]

Save game data location [edit]

Save game deject syncing [edit]

Video [edit]

In-game graphics settings.

In-game graphics settings.

In-game advanced graphics settings.

In-game advanced graphics settings.

Ultra-widescreen [edit]

Ultrawide UI Fixes Modern
  1. Download and install Sekiro Mod Engine to add mod support for the game.
  2. Download and install Ultrawide UI Fixes mod to completely gear up all issues with the UI for 21:9 monitors.
  3. Download Sekiro FPS Unlock and More than and apply it to run the game in an ultrawide resolution.
See the related WSGF post

UI issues when playing on ultrawide without additional fixes.

UI issues when playing on ultrawide without additional fixes.

Replace executable[1]
  1. Download jackfuste's fix.
  2. Supersede the <path-to-game>\sekiro.exe with the 1 inside the fix (using 7zip).

Notes

Some issues with crimson vignetting and other effects that are in the 16:nine expanse. These can be stock-still using another jackfuste fix that stretches or disables these textures entirely.

Field of view (FOV) [edit]

Apply SekiroFpsUnlockAndMore
FOV tin exist gear up to any value between -95% and +95%.
Use WSGF FOV patch[i]
  1. Download the FOV patch and extract the files.
  2. Run the file for the desired FOV change (due east.m. FOV+75%.exe) and patch the game's executable.

Input [edit]

In-game input settings.

In-game input settings.

In-game camera settings.

In-game camera settings.

Controller back up [edit]

Controller back up megathread.

DualShock 4 [edit]

Users reporting that DualShock four does not piece of work for them.
Turn on "Hibernate DS4 Controller" pick in DS4Windows. Alternatively, utilise HidHide.
Default DualShock 4 profile may take mouse function leap to gyro, causing spinning photographic camera.
Disable DualShock 4 gyro[two]

Audio [edit]

In-game sound settings.

In-game audio settings.

Sound feature State Notes
Separate book controls Sliders for Music, Sound effects, and Voice. Tin can be ready in intervals of 1, from 0-10.
Surround sound Plays upwardly to 7.1.[3]
Subtitles
Closed captions
Mute on focus lost

Localizations

In-game voice and subtitle settings.

In-game phonation and subtitle settings.

Linguistic communication UI Audio Sub Notes
English
Arabic Fan translation (Games in Arabic).
Simplified Chinese
Traditional Chinese
French
High german
Hungarian Fan translation.
Italian
Japanese
Korean
Shine
Brazilian Portuguese
Castilian
Russian
Thai

Network [edit]

Multiplayer types

VR support [edit]

Issues stock-still [edit]

Functioning issues [edit]

Reports show having multiple monitors plugged in causes operation issues.
Unplug non-primary monitors[4]

Run the game at screen refresh rate [edit]

Fullscreen mode defaults to 60 Hz fifty-fifty if the screen refresh rate is set college than that.
Override refresh charge per unit set by game, with 3Dmigoto[5]
  1. Download 3Dmigoto (or download Disable_textures_v3.7z if you want to remove texture overlays).
  2. Excerpt d3d11.dll, d3dcompiler_46.dll, and d3dx.ini from x64\ to the installation folder.
  3. Open up d3dx.ini and get to the [Device] section.
  4. Change ;refresh_rate=threescore to refresh_rate=120 or your desired refresh rate (brand sure to remove the ;).
  5. Modify hunting=1 to hunting=0 nether the [Hunting] section to turn off shader hunting options. Optionally yous can delete everything else in the d3dx.ini besides the 2 lines [Device] and refresh_rate=120 should annihilation be causing y'all issues.
Override refresh charge per unit fix by game, with Special Thousand[vi]

Install and override the refresh charge per unit using Special 1000.

Override refresh rate fix by game, with Nvidia graphics card[7]
  1. Start the Nvidia Control Panel.
  2. Go to "Manage 3D Settings" in the left pane, then "Program Settings" in the right pane.
  3. Click "Add", locate Sekiro and add the selected program.
  4. In the Feature list, gear up "Preferred refresh rate" to "Highest available".
  5. In the Characteristic list, set "Vertical sync" to "Off".
  6. Click "Apply" in the bottom right of the window.
Override refresh charge per unit set by game, with AMD graphics card[8]
  1. Beginning Radeon Settings from the desktop.
  2. Go to "Gaming" and open the contour for Sekiro or add information technology manually.
  3. Ready "Wait for Vertical Refresh" to "Enhanced Sync".
  4. Launch the game in windowed style and switch to fullscreen once in-game.

Other data [edit]

API [edit]

Technical specs Supported Notes
Direct3D xi [9]
Executable 32-bit 64-bit Notes
Windows

Middleware [edit]

Middleware Notes
Physics Havok
Audio FMOD 4.44.61
Interface Scaleform
Cutscenes Bink Video 1.100k

System requirements [edit]

Windows
Minimum Recommended
Operating arrangement (Os) 7, viii
Processor (CPU) Intel Cadre i3-2100
AMD FX-6300
Arrangement memory (RAM) four GB
Hard disk drive (HDD) 25 GB
Video card (GPU) Nvidia GeForce GTX 760
AMD Radeon Hd 7950
A 64-chip operating system is required.

Notes

  1. 1.0 ane.1 File/binder structure within this directory reflects the path(s) listed for Windows and/or Steam game information (employ Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/814380/ in addition to or instead of this directory. The app ID (814380) may differ in some cases. Treat backslashes as forward slashes. Come across the glossary folio for details.

References

  1. 1.0 1.ane WSGF - View topic - Sekiro: Shadows Dice Twice will demand an ultrawide prepare - last accessed on 2020-02-15
  2. fromsfotware has to brainstorm respect pc players :: Sekiro™: Shadows Die Twice General Discussions - last accessed on 2020-02-15
  3. Verified past User:MasterBlaster on 2020-11-03
    Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.
  4. FPS Bug :: Sekiro™: Shadows Die Twice Full general Discussions - terminal accessed on 2020-02-fifteen
  5. View topic - Sekiro: Shadows Die Twice will need an ultrawide fix | WSGF
  6. Special G Framerate Unlock + HDR10 Goodies + Perf. Fixes :: Sekiro™: Shadows Die Twice General Discussions - last accessed on 2020-02-fifteen
  7. GitHub - uberhalit/SekiroFpsUnlockAndMore: A small utility to remove frame rate limit, add together custom resolutions (widescreen support)(...) - last accessed on 2020-02-15
  8. GitHub - uberhalit/SekiroFpsUnlockAndMore: A small utility to remove frame rate limit, add custom resolutions (widescreen support)(...) - last accessed on 2020-02-xv
  9. Verified by User:Fds29 on 2021-07-21
    Verified with Special K

Source: https://www.pcgamingwiki.com/wiki/Sekiro:_Shadows_Die_Twice

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